Lasts 20 sec. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. Building 3 shadow orbs and. 10. • • Edited. You typically want to start thinking about recasting Mind Flay about halfway through the channel. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. A few thoughts on mind spike vs SW:I Keep in mind these numbers are estimates. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. then mind spike/mind blast it down. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. However, an interrupted Mind Spike is. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. Dungeon Pool 3. 557%. Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. Tortura mental and Mind Spike are only two no-CD single-target damage spells. 0. The Talent Clarity of Power lets you play with a rotation without dots. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. If you cancel spike half way through, you get no damage. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. Icy Veins - News and detailed class guides. It’s really unhealthy. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. I definitely have fun with the Mind Flay style of play instead of Mind Spike but it's nice that there's two different paths you could take, since the tentacle spawns were. Generate by applying Vampiric Touch and casting filler spells like Mind Flay and Mind Blast, then spend it on powerful Devouring Plagues. Mind Flay is somewhere between a 1%-3% dps loss over Mind Spike, according to people who do that type of math. Mind Flay (Spammable) - Allows you to spam the keybind without the spell overlapping. 1. Mind Flay is regarded as a filler spell, which means it is only used when nothing else more important can be cast. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. 1. Mind Blast only better for them if clip second tick away only do 3rd damage. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. Premium. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. Mind spike for pvp is phenomenal. The number of spells/rotation spriest has is intimidating at first glance. Next best are Holy Fire and Smite (spell damage depending), finally Mind Flay for both dps and DPM (This changes with talents and rotation. first priority is keeping all dots out. Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. 2022: Made some parts of the rotation around Mind Blast easier to read. Same story on AoE. TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. SWD or a proc when moving. and this will prevent MF being clipped no matter how hard you mash the key. SHAMAN In a future build, Mind Sear will tick every 0. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. Mind Spike damage increased by 9 percent and now replaces Mind Flay. 5 seconds, which Haste reduces. 1. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. . Lasts 10 sec. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. ) Get shadow focus, imp. 1. Note that in AoE, when talented into Distorted Reality, you can try and maintain Devouring Plague on multiple targets to increase overall damage. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. Aside the low damage mind spike has another problem. With the suggested build on this boss, Mind Flay will not be your default filler. Mind Spike: Insanity damage reduced by 11%. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). Shield, Mind Blast, SW:P, Wand to death. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. Mind Flay: Insanity deals 80% more damage than Mind Flay. Shadow Priest UI. Can accumulate up to 2 charges. It actually adds a LOT of situational complexity that people are going to get wrong, and fillers are the first thing to suffer in high movement. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. If Mind Flay is interrupted early, it will not generate the full 18. Buttons feel worthless. I recommend dotting up your target, then using Mind Flay for maximum damage. Alternatively, use it when shadow locked. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Rip Mind Sear. Allow Aura On Level Scale. Cast Mind Flay as your main filler. That means you can skip it if you'd like to, and there won't be a super noticeable difference. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Making you have 3 orbs for each Mind Spike and Mind Blast. e. Cast Mind Flay: Insanity. BrilliantMachine2726. I really don't. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). Patch changes [] Hotfix (2023-07-24): Damage increased by 12%. The number of spells/rotation spriest has is intimidating at first glance. we’ve lost so many things that made the spec flow. 8. But all of the builds I tested did quite similar damage, which is great as well. Mind spike replaces it if you look at mind spike in the shadow tree, it says it replaces mind flay. Possibly as a new talent down the road. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. this fact leave Mind. Mind Flay damage increased by 10%. Dark Ascension also has its original Cataclysm particles, but people seem to like them even if they are super dated and we could have. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. Mind flay is still there. Mind Flay: Insanity damage increased by 30%. Reply With Quote 2010-12-10, 12:34 AM #8Mind Flay: Insanity We’ve made a change to Mind Flay: Insanity targeted at shortening the amount of time spent channeling Mind Flay: Insanity while increasing the value of casting it. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. /cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. Mind Spike does not make any attacks, and does not trigger Hex. We have moved to Warcraft Wiki. Balanced-boulderfist. Where are you getting this stuff from? Edit again: There are. Mind Flay with Mind Melt and Idol of C'Thun. 5k with proc. 3 hours ago. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Rayneon-illidan May 3, 2023, 4:19pm #4. Increases the damage of Mind Flay and Mind Spike by 10%. Assuming Mind Spike’s cast time will be affected by haste it generates the same amount of Insanity per second as. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. You don't lose the insanity proc if you have to move vs. The global cooldown is imposed on most spells in the game, preventing you from casting multiple spells simultaneously; the base global cooldown lasts 1. AOE is actually not that bad if you prioritize MB for the cleave. Mind Flay: Insanity Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. New Talents. That starts the dot weaving sequence. There's no luck involved in proccing it It doesn't have anything to do. [Mind Blast] - (Macro)--Starting normal rotation. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). And what i mean by wasting is you arent able to use every. Your filler in PvP is dispell magic while using instant proc mind spikes and mind blasts with spread rot damage. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. I played it a bit in BFA, but I can see it has changed since then. Also, it will always go after the Priest so the tank has to immediately taunt it. But in The Mandalorian Season 3 Episode 3, the term got an entirely new definition. Lasts 6 sec. Valdivion-malganis. active this was anywhere from 700-400 dps loss depending on reforging. 2. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. This as a whole declutters the filler rotation which is good in that sense. Use MB first, then channel MF Insanity. It always feels like I’m doing something wrong, mostly because with all the procs I feel like i just have too much to press. Mind Spike: InsanityBlasts the target for (276. Allow Class Ability Procs. 1 Like. Assume a Shadowform, increasing your spell damage dealt by 10%. use void form with if you want to play mindflay. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. 18Cast Void Torrent. Mind Flay and Mind Spike Mind Spike currently feels like it has no place in the shadow rotation and is in direct conflict with Mind Flay. Upcoming 10. A Month. 5th Edition. If none of these things are true, hit mind flay. 12 insanity between sear and mind flay, and you only get the TH. Hotfix (2016-09-26): Mind Spike damage increased by 28%. Update on 6 September 2023: We've updated this article with the latest PvP and PvE class balance changes for WoW Dragonflight patch 10. I noticed we have another filler spell now called Mind Spike and that it buffs our next Mind Blast… But when do I use it? We also have Mind Flay which I love using, but I can’t help feeling that it’s a bit. lol its on my action bar now. READ MORE. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Dark Evangelism can now also be triggered by Mind Spike. Add this to the fact that spike is objectively better in every way. Then learn to operate both abilities using different keys rather than macroing them together. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. It's like a destro lock getting kicked on chaos bolt and being unable to cast anything at all but as far as I know if they get kicked on shadow they can still cast chaos bolt. Here is a sumary of what made the. Buttons feel worthless. (That can scale, and give me higher spell slots). 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. • • Edited. Mind Spike should also replace Mind Flay per your suggestion for sure. . Generates 16 Insanity over its duration (was 12). With Mind Spike replacing Mind Flay, we don’t have that. Not sure what its role will be though as it looks like it would simply replace mind flay entirely. Casting flay and cutting it short on the gcd whenever a more important spell becomes available is more flexible than spamming mind spike. Shadow needs instant mind spike procs back. World of Warcraft Lore Trivia Game - Stump Sean Episode 2Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. Fast explaination of results: Regular rotation is always better. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. Priest Dragonflight Shadow. Allow While Banished Aura State. Mind Spike is a Shadow priest talent. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. mind flay and void torrent are counted as dots. Cast Mind Flay: Insanity. Cool, thank you. Macro to target last target only when focus doesn't exists. we’ve lost so many things that made the spec flow. IN PVE - Trash is pointless, and now that our dots scale with crit and haste, casting a few dots on adds during a fight like Death Whisper, and then mind blasting, flaying, and deathing them is often enough. This could be a great patch for PvP if they thought carefully about what CC they are tuning. It got like 7 buffs and boom many liked how it played. 02:35 AM. It's also very useful on Deathwing. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. 1. The other choice node is Void Eruption which comes with Voidform and Void Bolt. Spam Sear + SN as you would without voidform, just do way way more damage. Hello Priestfwen. But you better get used to using Mind Spike properly. 5 (2017-01-10): Removed. Feels like a button mashing simulator to do mediocre damage. Patch 7. With enough Spell Damage, a Rank 1 Mind Flay can actually out perform the best Wand in the game, even with Wand Specialization, and with enough MP5, is essentially a free Cast. Mind flay is still there. I’m having the same issue, and I have over the 50 instanity required to cast. Deathspeaker increases the damage of Shadow Word: Death by 10% in PvP combat (was 25%). Can use Dark Ascension if you prefer the 1 minute window. I just recently came back to the game after barely touching bfa and even less so shadowlands but shadow priest has been my main class since 2015 and was excited to level until I saw the changes. Then, after DP is cast, you hold down the shift key (while still holding ctrl). Mind flay build actually seems kinda ok, wish the tentacles spawned more though. I have a hard time believing that Surge of Insanity is not thought about in the rotation. Dark Evangelism can now also be triggered by Mind Spike. Dark Evangelism can now also be triggered by Mind Spike. Mind Flay deals four ticks of damage over its duration, each tick occuring every 0. . In combination with Mind Flay. Having mind flay and mind spike at the same time is gerbage. EDIT: Actually don't think that what I said above is the case. Nobody that’s actually good excluding a few likes the mind spike playstyle. ago. In dungeons, you don’t take mind spike at all so don’t need to worry. Improved Flash Heal - Increases healing done by Flash Heal by 15%. Devouring Plague still has its terrible vanilla particles, Mind Spike still has its terrible Cataclysm particles, and Mind Spike: Insanity doesn’t even get unique particles like Mind Flay: Insanity does. /use [nochanneling:Mind Flay] Mind Flay Wand (Spammable) - Allows you to spam the wand button without it cancelling. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). I might be wrong, but I think the intent is that you don't use Mind Flay unless you get an Insanity proc in a Mind Spike build. Cool, thank you. Wowpedia. 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you can go a full minute without ever having to resort to a hard cast mind spike. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). triple DR stun, knockbacks on casts) is a problem and needs to be targeted. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). Mind Spike damage increased by 20%. Having Mind Spike pseudo-replace our filler by just being mathematically better is not fun. Originally I only played holy but have gotten into shadow and I feel that I’ve been doing ok in m+ but I can’t get a good feel for my single target rotation. . I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Lasts for 18 sec. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. Answered Prayers - After your Prayer of Mending heals 50 times, gain Apotheosis for 8 sec. the animation is underwhelming and the sound it makes is irritating. They’ve gone way overboard. You continue to spam Mind Flay / Insanity until there’s less than 1 second left on the insanity buff, then let go of shift. Chillproof-moon-guard February 3, 2023, 5:44pm 8 1 2 Our Shadow Priest Class Guide is updated for the latest rework. This is honestly convoluted as hell. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. Avoid mind flay until 28+ at a minimum, since rank 1 is weak, and rank 2 is weaker than a good wand. 1. Cast Mind Spike to reduce the cast time of your next Mind Blast. Right now it feels thoughtless. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. Mind Flay: Insanity has been renamed to Surge of Insanity. e ) , tons of shadows flying out and everything kinda "resets" itself. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. This aura simply tells you which filler to press as a Shadow Priest. I also hear there is heavy pvp happening in the Beta as well. Mind Flay is a priest ability learned at level 10 for those with the Shadow specialization. If not, don't forget to show support by upvoting! As far as pvp, you almost have to take it, as being mobile and casting instant cast mindspikes are essential to survival in pvp vs channeling mindflay where you are a sitting duck even more than the wheelchair you already are. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). That’s really weird. 08 Nov. This as a whole declutters the filler rotation which is good in that sense. You can only gain 3 stacks of Mind Trauma from a single enemy. Mind Spike: Insanity damage increased by 20%. Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. Shadow is wonderful, easy damage. Snozbeary-malganis 28 June 2019 10:20 #11. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. Generates 12 Insanity over the duration. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. We're throwing around a few different ideas:But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Namely the idea that the caster knows the location of the target for the duration of the spell. Coz ppl wanted spike back. The problem with Dominant Mind is that it has a short 30s duration and if you kill the trash you have to wait for it to pop out and then stop and kill it. those DoTs are so strong on DPS that Priest can NOT afford to lose them. Mind spike for example used to have an animation but currently it's kind of not doing anything. 20Cast Mind Flay: Insanity. They went from being a rare occurrence to being in almost 70% of the groups for high keys. The change. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Scaling. We don't like to glyph new high level. All of these nerfs on top of being one of the only casters that has to cast(and basically 1 school, while sure you have mind spike its being made worse with the surge of insanity nerfs) this makes me feel like. 2) Write out the primary spell together with the wanted spell. They went from being a rare occurrence to being in almost 70% of the groups for high keys. That X being either DP, or a tick of flay if you can’t cast DP yet. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. This build is the default single target build for Shadow, with an option to use either Mind Spike or Mind Flay depending on your preference. then Coalescing Shadows needs to interact with Mind flay or its basically a half-dead talentYea, they should really have at least buffed mind flay or shadow word void to help with single target… they were already pretty middle of the pack for that and this nerf just made it a little worse. Allow Aura On Level Scale. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. 10. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Lasts 20 sec. The only talent that affects Mind Spike but not Mind Flay is. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. 0. Mind Spike damage increased by 15%. In PVP - I will almost. I realize they don't want to add glyphs attached to brand new spells, which is why I specify "post 4. Revert mind sear back to a builder. 10. DP makes Mind Flay deal 80% more damage for 5 seconds, which means the "mind flay feels forced" thing is still going to be prevalent. Mind Flay, including. Mind FlayAssaults the target's mind with Shadow energy, causing (295. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. +7 to hit, reach 5 ft. 1. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. For single target, always use MF Insanity per DP. . Stacks up to 3 times. Now you may say hey numbers schumbers. Isuckatdots-kurinnaxx 6 August 2020 16:25 #19. Both cooldowns devalue the use of periodic damage spells, and when you have talent choices like Mind Sear, Mind Flay: Insanity, and Screams of the Void, all of these talents feel bad to use when both. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Classes. Your Mind Flay, Mind Spike, and Void Torrent damage increase the damage of your periodic Shadow effects by 1%, stacking up to 5 times. New Talent: Mind Flay: Insanity – Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 seconds. You can read all changes to 10. My friend is the same. Maybe all rng with procs of other things like Mind. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. Alternatively, use it when shadow locked (however there are likely better things to cast when shadow locked like dispel, shield, flash heal etc. Felt really hectic and engaging. Can accumulate up to 2 charges. Problem with mind spike. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. 虚空形态 物理 185916 - - 瞬发 - 施放虚空爆发时激活。用虚空之力扭曲你的暗影形态,使你造成. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. In the current build, Dark Accession only help mind blast, which is extremely weak. Both of these spells are spammable filler spells, that require you to plant, existing at the bottom of your rotation priority and contribute little to your overall dps. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. 2 Class Set 2pc Developer note from the offical 10. Getting rid of mind flay is an absolutely wild change. For Teir 1 you can pick whatever is suited with your play style. we’ve lost so many things that made the spec flow. those DoTs are so strong on DPS that Priest can NOT afford to lose them. This also effectively nerfs those talents if we aren’t pressing Mind Flay as often. I have a tough time believing it, though. Surge of Insanity generates 12 Insanity over its duration (was 16). The Mind Blade. casting in general regardless of the form is not optimal in pvp. And most of the time you had several abilities you could press. Mind spike would be your casted filler spell when you have nothing better to do. Working from player feedback and internal data, we’ve developed the following class tuning changes to address several over- and under-performing classes. [Mind Flay] to be casting as filler and when Archangel is up, so to get max of it, also to refresh 5x [Dark Evangelism]. Scrambling for every 0. If you're looking to burn real fast, Mind Spike is helpful. It feels so lack luster. Mind spike feels very awkward to use right now, even considering the bug. Void Bolt is also currently the only way to extend your DoTs, which is extremely useful in m+. use mind flay as a filler Don't bother with mind spike to keep it simple. 1 Like. Allow While Banished Aura State. Surge of Insanity generates 12 Insanity over its duration (was 16). If mind blast is instant cast from Mind melt then mind blast will glow, so you. The main thing about Mind Spike is that it's a dual school spell. Personally I really dislike. You can insert any available ability here, the point being you are pressing something. Mind spike and mind flay are mostly fillers with nearly the same function. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping.